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Talking Tabletops with J.E Coleman - Miranda M.


Caelus - Miranda M.

I've been working freelance in the tabletop industry for around ten years and in the hobby for around fifteen. During that time I've worked with, worked for, and interviewed several figures from both the TSR and WotC publishing eras of Dungeons& Dragons, but I've never made it a habit to interview home game GMs or creatives that bring their inspirations to the table every week. While waiting on another interview request, I had the idea to reach out to one of the best home GMs I've ever met: my wife.

Miranda is a US based artist with a deep love for the hobby and the artistic expression it embodies. With most of their work focused on fantasy, Dungeons & Dragons was a natural extension of their pre-existing obsessions.


While our discussion covered everything from campaign settings to visual inspirations for design, the meat of the interview was Ran's three golden rules for running a game:


1. Read your Guidebook (DMG, Keeper's Guide, Etc.)

Your core book is a great asset to you that many people completely ignore for their own initial convenience, despite that coming back to bite you in the long run.


2. Find what you enjoy!

When you find what you love to experience in games, shows, films, books, and USE IT! If it inspires you, adapt it for your table.


3. Surround yourself with people you like.


While it's a simple commandment, finding the people you can work with for four to six hours at a time every single week is a tough sell for some folks. I've lost track of the amount of groups I've seen just dissolve at the slightest irritant. At the end of the day, you should be playing with friends. Even if each group you work with only results in one lifelong friend or player, that's one more than you had before.


Well, around three hundred sessions later, we're still working and playing together. That's the real impact of the tabletop hobby, lasting relationships.



A Collection of Works - M.M.


 
 
 

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